Kangband Spells

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Original Spell Set (and original Kangband Illusionist)

Normal

Mage

Illusionist

Magic for Beginners

Illusions for Beginners

I - 1

OF

magic missile

3+((pl-1)/5),4

DM

confusion

confuse monster

I - 2

KN

detect monsters

detect monster normal

KN

detect monster

detect monster normal

I - 3

MV

phase door

distance: 10

MV

phase door

distance: 10

I - 4

UT

light area

2,(pl/2),(pl/10)+1

UT

light area

2,(pl/2),(pl/10)+1

I - 5

KN

treasure detection

detect treasure & gold

KN

treasure detection

detect treasure & gold

I - 6

HL

cure light wounds

cut - 15, heal(2,8)

DM

paranoia

fear monster

I - 7

KN

object detection

detect objects normal

KN

object detection

detect objects normal

I - 8

KN

find hidden traps/doors

detect traps, doors & stairs

KN

find hidden traps/doors

detect traps, doors & stairs

I - 9

OF

stinking cloud

10+(pl/2),2

OF

stinking cloud

10+(pl/2),2

 

Conjurings and Tricks

Illusions for Beginners

II - 1

DM

confuse monster

confuse monster

AS

infravision

dur.: 200 + rand(100)

II - 2

OF

lightning bolt

3+((pl-5)/4),8

DM

sleep I

sleep monster

II - 3

DT

trap/door destruction

destroy doors touch

DT

trap/door destruction

destroy doors touch

II - 4

DM

sleep I

sleep monster

OF

fog cloud

10+(pl/2),2

II - 5

HL

cure poison

poison=0

DM

fear

fear monsters touch

II - 6

MV

teleport self

distance: lev*5

UT

remove curse

remove curse

II - 7

UT

spear of light

lite line (dir)

UT

shadow door

door creation

II - 8

OF

frost bolt

5+((pl-5)/4),8

OF

shadow monster

5+((pl-6)/4),8

II - 9

DT

turn stone to mud

wall to mud

DT

turn stone to mud

wall to mud

 

Incantations and Illusions

Phantasms and Illusions

III - 1

UT

satisfy hunger

set FOOD_MAX-1

KN

detect invisible

duration:24+rd(24)

III - 2

UT

recharge item I

recharge(5)

UT

recharge item I

recharge(5)

III - 3

DM

sleep II

sleep monsters touch

DM

sleep II

sleep monsters touch

III - 4

DM

polymorph other

poly monster (dir)

HL

cure body & mind

poison=0, heal: 20, cut-10

III - 5

KN

identify

ident_spell

OF

chaos

25+pl,2

III - 6

DM

sleep III

sleep monsters

RS

resist heat & cold

duration:10+rd(10)

III - 7

OF

fire bolt

8+((pl-5)/4),8

KN

true sight

map_area

III - 8

DM

slow monster

slow monster (dir)

DM

slow monster

slow monster (dir)

III - 9

Sorcery and Evocations

Shadows and Prisms

IV - 1

OF

frost ball

30+pl,2

OF

shadow ball

35+pl,2

IV - 2

UT

recharge item II

recharge(40)

DM

terror

fear monsters

IV - 3

DM

teleport other

teleport monster(dir)

RS

resist acid & poison

duration:20+rd(20)

IV - 4

AS

haste self

duration:20+pl

DM

shadow dust

sleep monsters touch

IV - 5

OF

fire ball

55+pl,2

UT

prismatic wall

warding glyph

IV - 6

DT

word of destruction

radius(15,TRUE)

OF

prismatic spray

8+((pl-5)/4),8

IV - 7

OF

genocide

genocide

AS

chromatic shield

strength:30+rd(30)

 

Rare

Mordenkainen's Escapes

Knowledge of Kenault

V - I

UT

door creation

door creation

KN

detect doors/stairs

detect doors & stairs

V - I

UT

stair creation

stair creation

KN

detect treasure

detect treasure & gold

V - I

MV

teleport level

teleport level

KN

detect monsters

detect monsters normal

V - I

DT

earthquake

radius(10)

KN

detect enchantment

detect objects magic

V - I

MV

word of recall

time:15+rd(20)

KN

probing

probing

 

Raal's Tome of Destruction

Bigby's Handbook

VI - I

OF

acid bolt

6+((pl-5)/4),8

UT

Bigby’s Interposing Hand

warding glyph

VI - I

OF

cloud kill

20+(pl/2),3

OF

Bigby’s Phantom Hand

2+((pl-5)/4),8

VI - I

OF

acid ball

40+pl,2

OF

Bigby’s Forceful Hand

6+((pl-5)/4),8

VI - I

OF

ice storm

70+pl,3

DM

Bigby’s Grasping Hand

slow monster

VI - I

OF

meteor swarm

65+pl,3

OF

Bigby’s Clenched Fist

10+((pl-5)/4),8

VI - I

OF

mana storm

300+(pl*2),3

OF

Bigby’s Crushing Hand

12+((pl-5)/4),8

 

Kelek's Grimoire of Power

Otiluke's Spheres

VII - I

KN

detect evil

detect monsters evil

OF

Sphere of Light

30+pl,2

VII - I

KN

detect enchantment

detect objects magic

OF

Sphere of Dark

35+pl,2

VII - I

UT

recharge item III

recharge(100)

OF

Sphere of Confusion

40+pl,2

VII - I

OF

genocide

genocide

OF

Sphere of Chaos

45+pl,2

VII - I

OF

mass genocide

mass genocide

OF

Sphere of Sound

50+pl,2

 

Resistance of Scarabtarices

Serten's Immunities

VIII - I

RS

resist fire

duration:20+rd(20)

RS

resist fire

duration:20+rd(20)

VIII - I

RS

resist cold

duration:20+rd(20)

RS

resist cold

duration:20+rd(20)

VIII - I

RS

resist acid

duration:20+rd(20)

RS

resist acid

duration:20+rd(20)

VIII - I

RS

resist poison

duration:20+rd(20)

RS

resist poison

duration:20+rd(20)

VIII - I

RS

resistance

duration:20+rd(20), res. above & elec.

RS

protection from evil

duration:(3*pl)+rd(25)

VIII - I

 

Tenser's transformations

Boccob's Book of Shadows

IX - 1

AS

heroism

heal(10), duration:25+rd(25), afraid=0

UT

Shadow Doors

door creation

IX - 2

AS

shield

strength:30+rd(20)

OF

Shadow Monsters

6+((pl-5)/4),8

IX - 3

AS

berserker

heal(30), duration:25+rd(25), afraid=0

OF

Shadow Ball

40+pl,2

IX - 4

AS

essence of speed

duration:30+pl+rd(30)

DM

Shadow Dust

sleep monsters

IX - 5

AS

globe of invulnerability

duration:8+rd(8)

MV

Shadow Gate

Distance:pl*7

IX - 6

 

Normal

Priest

Beginners Handbook

Words of Wisdom

KN

detect evil

detect monsters evil

DM

scare monster

fear monster

HL

cure light wounds

Heal: 2-20

MV

portal

pl*3

AS

bless

duration:12+rd(12)

HL

cure serious wounds

4-40, cut=(cut/2)-20

AS

remove fear

afraid=0

AS

chant

duration:24+rd(24)

UT

call light

2,(pl/2),(pl/10)+1

DM

sanctuary

sleep monsters touch

KN

find traps

detect traps

UT

satisfy hunger

food=FOOD_MAX-5

KN

detect doors/stairs

detect doors & stairs

UT

remove curse

remove curse

HL

slow poison

poison=poison/2

RS

resist heat and cold

duration:10+rd(10)

 

Chants and Blessings

Exorcism and Dispelling

HL

neutralize poison

poison=0

AS

prayer

duration:48+rd(48)

OF

orb of draining

damroll(3,6)+pl+(pl/2), 3

OF

dispel undead

dispel undead(pl*3)

HL

cure critical wounds

heal: 6-60, cut=0

HL

heal

Heal:300, stun=0, cut=0

KN

sense invisible

duration:24+rd(24)

OF

dispel evil

dispel evil(pl*3)

RS

protection from evil

duration:3*pl+rd(25)

UT

glyph of warding

warding_glyph

DT

earthquake

radius(10)

OF

holy word (OF,HL)

dispel evil(pl*4), Heal(1000), cure all

KN

sense surroundings

map_area

HL

cure mortal wounds

Heal: 8-80, stun=0, cut=0

DM

turn undead

turn_undead

 

Rare

Godly Insights

Purifications and Healing

KN

detect monsters

detect monsters normal

HL

cure serioud wounds

Heal: 4-40, cut=0

KN

detection

detect all

HL

cure mortal wounds

Heal: 8-80, stun=0, cut=0

KN

perception

ident spell

HL

healing

Heal: 2000, stun=0, cut=0

KN

probing

probing

HL

restoration

restore stats

KN

clairvoyance

wiz lite

HL

remembrance

restore level

 

Wrath of God

Holy Infusions

OF

dispel undead

dispel undead(pl*4)

DT

unbarring ways

destroy doors touch

OF

dispel evil

dispel evil(pl*4)

UT

recharging

recharge(15)

OF

banishment

banish evil(100)

UT

dispel curse

remove all curse

DT

word of destruction

radius(15,TRUE)

UT

enchant weapon

enchant(rd(4)+1,rd(4)+1,0)

OF

annihilation

drain life (dir,200)

UT

enchant armor

enchant(0,0,rd(3)+2)

UT

elemental brand

brand weapon

 

Ethereal openings

MV

blink

distance(10)

MV

teleport self

Distance: pl*8

DM

teleport other

teleport monster

MV

teleport level

teleport player level

MV

word of recall

time: 15+rd(20)

MV

alter reality

new level flag=TRUE

 

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