#### TEXT 00abstracts.txt **** Date: 15 Mar 01:09 From: Ken Stevens Subject: Abstracts of all files in this directory Size: 2K #### TEXT C_SYNC.RFC.5.txt **** Date: 3 Dec 13:24 From: Ken Stevens Subject: C_SYNC RFC Draft 5 Size: 24K This is a specification for a new method of synchronizing game data in the Empire client with data in the server. Two new Empire commands "sync" and "cmove" are added to the server. The server "toggle" command is extended to include "sync" and "async" flags. One new type of server output message with protocol character C_SYNC is added. Clients will not parse C_SYNC messages or maintain a database of sectors/ships etc. This will be done by an ANSI C function library called the EmpireToolkit (to be written by Kevin Morgan) which the client programs will link with. #### GZIP Deity.handbook.v1.tar.gz **** Date: 19 Apr 1995 From: Chad Zabel Subject: Deity Handbook Size: 20K A summary of the topics covered. 1. Getting the source code and compiling the game. 2. Making modifications to the existing code. 3. Seting up a game: world generation, resources, adding countries. 4. Running a game: Deity commands and scripts. 5. Where to Get Help: fixing, debuging, and updating the source code. #### GZIP Deity.setup.gz **** Date: 17 Apr 1993 From: Karl S. Hagen Subject: Some general hints on Set-Up for Empire Size: 8K #### TEXT how_to_run_a_game.txt **** Date: 14 Nov 12:42 From: Ken Stevens Subject: How to announce a game on rec.games.empire Size: 3K #### TEXT rfc-move-cmd-change.txt **** Date: 12 May 1995 From: Ashley A Thomas Subject: Request For Comment -- 'move' Command Change Size: 10K This document describes a proposal for a change to the 'move' command or a new 'multimove' tool that could also replace about a dozen other commands. It describes a new syntax and gives some examples of how it could be useful.