# Ramus project news

## Unreleased

### Changed

* improved scrolling behavior (thanks, Roger!)
* set the visited status of a fragment after running the scripts
* added a read-me file to put in archives

### Known bugs

* the visited and unvisited classes aren't set correctly

## Version 2.5 (4 June 2021)

### Added

* #literal command
* error checking for scripts
* utility functions
* CSS fade-in animation (thanks, Roger!)

## Version 2.4 (3 June 2021)

### Changed

* swapped out scripting system for proper Javascript templates
* rewrote the scripting manual accordingly

## Version 2.3.1 (1 June 2021)

### Added

* "replace" link type

### Fixed

* keyboard navigation actually works now

## Version 2.3 (20 April 2020)

### Added

* true / false literals;
* increment / decrement commands;
* random numbers.

## Version 2.2 (17 April 2020)

### Added

Scripting system basics, including:

* variables;
* conditionals;
* node inclusion.

## Version 2.1 (13 April 2020)

### Added

* status line;
* scoring and move counter;
* tracking visited nodes.

## Version 2.0 (11 April 2020) 

Rewrote Ramus from first principles.

### Added

* stories written in plain old HTML;
* node-by-node or add-to-end navigation;
* mix and match navigation styles as needed.

Early dates are mostly guesswork.
